Notes: You require "Deep Ocean" for this exploit, and positive influences can be removed by this exploit too. And you don't need a Clearance Device for removing the negative influences. When you take over the island, all building will be destroyed including the negative influences. You can remove negative influences from an island by buying the island from the enemy by Hostile takeover. Remove Negative influences from an island ie pausing after receiving a new notification. Other events may trigger the bug themselves. The simplest method of triggering the bug is by taking a screenshot, pausing the game, then pressing the 'Expanded Construction Options' notification, which pulls up the Build menu. It is possible to issue building orders (but not movement orders) while the game is paused.Ī remaining 'Expanded Construction Options' must be visible in the notifications list at the left hand side of the display. 26 Closed "ex-Harbor Area" by Quay Wall.19 'Cause I can't wait for the building achievement!.13 Control Module Mayhem - The Second Generation.6 Infinite Building Materials (Item Duplication).2 Remove Negative influences from an island.Please note that you need to have at least 1 Genius in your city before you're able to research these technologies. There are many Deposits worth mining under the sea. The Deposits are far from being exhausted! Indistinguishable from the natural product.Įven more colorful than the original plants. Since lucrative patents arise during Basic Research, Licenses are generated for the duration of Basic Research.įertilities and Resources (16/21 Items) Seed Replicas TypeĪlmost the same carbohydrate and protein content. Once a new Formula has been discovered, you can make the appropiate item in the Academy. Science Items (292 Items) Basic Research (6 Items) īasic Research allows you to discover previously unknown Formulas in the area of Academy research. 3.6.12 Geothermic Power Plant (4 Items).3.6.11 Marine current power plant (1 Item).3.6.9 Hydroelectric power plant (1 Item).3.6.2 Tycoon Energy Buildings (6 Items).3.5.41 Platinum Metal Converter (3 Items).3.5.40 Uranium Metal Converter (3 Items).3.5.38 Copper Metal Converter (3 Items).3.5.33 Lithium Production Facility (3 Items).3.5.29 Immunity Drug Manufactures (4 Items).3.5.28 Gen Farming Laboratory (3 Items).3.5.20 High-tech weapons factory (3 Items).3.5.17 Functional food factory (3 Items).3.5 Production Buildings (80/112 Items).3.4.4 Participation Buildings (3 Items).
2.1.8 All Ornamental Buildings (2 Items).1.7.7 Deacidification Station (4 Items).1.7.6 River Sewage Treatment Plant (4 Items).1.7.3 Weather Control Station (4 Items).1.6.2 Hydroelectric Power Plant (5 Items).1.2 Fertilities and Resources (16/21 Items).